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Paradigm Shift – #15

Paradigm Shift – #15 published on 17 Comments on Paradigm Shift – #15

Callum’s access to his magic is extremely limited but he still has a few spells and abilities he can use without access to his focus and gear. Unfortunately, this Invader has a working focus to use more powerful spells.

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coredumperror
coredumperror
5 years ago

Uh oh…

Jordie Strohm
Jordie Strohm
5 years ago

should that be “adventurer’s strength” in the third bubble?

Dorje Sylas
Dorje Sylas
5 years ago
Reply to  Jordie Strohm

If it is adventurers plural possessive, it should be adventurers’. Speaking as non-grammarian, I don’t really mind.

Damaged
Damaged
5 years ago
Reply to  Dorje Sylas

Oh heck. Not pluralized/possessive rules. /o\

After trying to make sense of the CMOT’s take on them, I just go with “If it ends in S, and is possessive, just slap an apostrophe on it and walk away.” At some point, needlessly complex style guides get in the way of good writing more than they help it.

But yes, even using the venerable CMOT, this should be “adventurers’ ” if it’s plural.

—A Writer Who Hates Style Guides But is Doomed to Follow Them

Damaged
Damaged
5 years ago
Reply to  Damaged

Of course I meant CMOS. Mr. Dibbler has nothing to do with style at all.

mechageist
5 years ago
Reply to  Dorje Sylas

Also, adventurers is (now?) missing the second “r” so it’s written as Adventures’ at the moment.

robnot
5 years ago

hehe ,, a simple “Silence” 15 foot radius , spell on him, would throw a kink in his spells…

cwglenn
5 years ago
Reply to  robnot

Evil and effective, however, something like that backlashes and affects the caster as well.

Oops.

deamonstalker
deamonstalker
5 years ago
Reply to  cwglenn

which is why you put the center of the spell 10 feet behind him… and stand 5 feet away from him

Sogen
Sogen
5 years ago
Reply to  deamonstalker

You’re assuming there is an area-of-effect silence spell, remember this world used to be an MMORPG, most silence spells in MMOs are single target and very short duration, in the interests of game balance.

sagesaga25
sagesaga25
5 years ago
Reply to  Sogen

But aren’t you just assuming that as well? The balance of making it an area effect is you just move out of the area. If it’s targeted aren’t you more screwed?

robnot
5 years ago
Reply to  Sogen

not assuming.. spell “silence 15 foot radius.” oop in 5E it’s now 20ft.. and, its 10 min duration..
also IF target moves outta range (120ft) .. target is now out of range to cast most spells… 🙂

sagesaga25
sagesaga25
5 years ago
Reply to  Sogen

I wasn’t replying to you robnot. Also the range is not moving out of the area of effect so you misunderstood me twice.

robnot
5 years ago
Reply to  Sogen

all good,, was replying to Sogen.. an the second part , is why i said “IF” and most spells.. IE: this fight is taking place well under 120ft.. so moving out of area of effect (11ft in any direction.) would negate the effect.. but the “IF” i meant was ,, if target moved out of casting range (120ft.) of spell then that would also limit his casting…
BUT.! that is standard rules.! , and you are the GM (story teller) how you tell it is all your rules now.!! 🙂

Auryn
Auryn
5 years ago

In many games like Pokemon and other RPGs, the player character goes from bottom-rank to champion by spending just a little time randomly grinding against wild enemies. For story purposes your opponents’ power levels are locked – but what if they weren’t? If all the random opponents you face could get stronger at the same rate you did, the world would be much different.

It sounds like this Talithar group has done something like that – albeit possibly without the benefit of game interfaces and ‘cheats’ like resurrection that the original Adventurers enjoyed. And also possibly with some tradeoffs that come from not fully knowing what they were doing at the time.

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